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<title>juanmanuel's CGPortoflio Gallery</title>
<link>http://juanmanuel.cgsociety.org/gallery/</link>
<description>juanmanuel's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Sports complex in Tabasco, Mexico</title>
	<link>http://juanmanuel.cgsociety.org/gallery/664956</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1218984715_small.jpg"><br><br>This is in fact the revision on the project of the same sports complex that I have images of in my portfolio. The project itself was refined quite a bit, specially the main building (gymnasium).<br />
Buildings modeled in Lightwave, with some tweaking in Silo on some parts.<br />
Metal structures and membranes modeled in Shade.<br />
Uvmapped in Silo.<br />
Rendered in Vue infinite.<br />
Tone mapped in picturenaut.]]>
	</description>
	<pubDate>Sun, 17 Aug 2008 14:51:59 +0000</pubDate>
	</item>
	<item>
	<title>House interior</title>
	<link>http://juanmanuel.cgsociety.org/gallery/619785</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1207942355_small.jpg"><br><br>One of the interior shots for a project currently seeking aproval from the client. The main highlight is the dialogue between the mezzanine and the &quot;great wall&quot;, with the rest of the house.<br />
Building modeled mostly in Lightwave, with some help in Silo. Some props were imported from Shade. The barely visible human figure is a Poser figure.<br />
Rendered in Lightwave with a single area light as a light source, sunsky backdrop. Interpolated final gather GI. Bitmap textures tweaked in the Gimp<br />
Paintings in the wall are Hokusai works.<br />
Tonemapped in Picturenaut]]>
	</description>
	<pubDate>Fri, 11 Apr 2008 19:32:38 +0000</pubDate>
	</item>
	<item>
	<title>restaurant facade</title>
	<link>http://juanmanuel.cgsociety.org/gallery/497965</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1179595256_small.jpg"><br><br>One of several options for the facade of a restaurant. The other options, while more visually appealing, were considered by the client to be too &quot;contemporary&quot;.<br />
<br />
Palm trees are Silo tweaked Vue5infinite stock palmtrees, the rest is modelled in Shade. Rendered in Shade. Minor postwork in the Gimp and hdrshop]]>
	</description>
	<pubDate>Sat, 19 May 2007 17:20:59 +0000</pubDate>
	</item>
	<item>
	<title>SIngle storied House no. 16</title>
	<link>http://juanmanuel.cgsociety.org/gallery/468357</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1172586145_small.jpg"><br><br>Modelled using only curved surfaces in Shade pro in an afternoon. Rendered while going to sleep. Cars bushes and furniture are not my own, they are stock items for Shade.<br />
<br />
While I do see several details that could be improved in the scene, for the timeframe I had I find it quite appealing. As it is, the project of the house itself is not yet finished,  I had not much information to go on.<br />
<br />
HDRshop was only used to adjust the gamma of the hdr file a bit.]]>
	</description>
	<pubDate>Tue, 27 Feb 2007 14:22:28 +0000</pubDate>
	</item>
	<item>
	<title>French Restaurant entrance view</title>
	<link>http://juanmanuel.cgsociety.org/gallery/451539</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1168876093_small.jpg"><br><br>Depiction of the entrance of a small french restaurant, where elements of nostalgia and certainly a bit of kistch factor come into play.<br />
Facade mouldings done in Silo2beta, everything else modeled in Shade. Rendered in Shade with the Callisto render engine, GI with photon mapping as a primary bounce and pathtracing as a secondary bounce. Exposure tuned in HDRshop. Postwork in the Gimp]]>
	</description>
	<pubDate>Mon, 15 Jan 2007 15:48:26 +0000</pubDate>
	</item>
	<item>
	<title>House in Playa del Carmen, Mexico</title>
	<link>http://juanmanuel.cgsociety.org/gallery/433934</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1164479438_small.jpg"><br><br>This is in fact a revision on a house design, as the client decided he no longer needed a huge house (just a big house).<br />
Modeled in Lightwave, Silo and Shade, rendered in Shade with only an hdr file as a light source ]]>
	</description>
	<pubDate>Sat, 25 Nov 2006 18:30:41 +0000</pubDate>
	</item>
	<item>
	<title>small office interior</title>
	<link>http://juanmanuel.cgsociety.org/gallery/423552</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1162260349_small.jpg"><br><br>This is a render for a really tight office. Barely enough space to move around, front fachade is all glass, so it had to be fancy.<br />
Modeled in Shade, slightly tweaked in Lightwave, and rendered in Maxwell 1.1. Very minor postwork in hdrshop and the Gimp]]>
	</description>
	<pubDate>Tue, 31 Oct 2006 02:05:56 +0000</pubDate>
	</item>
	<item>
	<title>Contemporary Mexican House10, back view</title>
	<link>http://juanmanuel.cgsociety.org/gallery/403287</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1157900957_small.jpg"><br><br>This is, as the name implies, the back view of the house. I suppressed some bordering elements in order to be able to grasp the main idea of the house, as incluiding the perimetral fence would deem that impossible.<br />
Modelled in Silo2beta and Shade8.5 pro from references of an autocad drawing, tweaked in Lightwave9, and rendered in Maxwell Renderer 1.1]]>
	</description>
	<pubDate>Sun, 10 Sep 2006 15:09:19 +0000</pubDate>
	</item>
	<item>
	<title>Contemporary mexican house10, night view</title>
	<link>http://juanmanuel.cgsociety.org/gallery/402427</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1157682824_small.jpg"><br><br>I wanted to see what Maxwell can do in a multilight environment, and happily, it turned out all right.]]>
	</description>
	<pubDate>Fri, 08 Sep 2006 02:33:47 +0000</pubDate>
	</item>
	<item>
	<title>contemporary mexican house9 in Cholula, Puebla</title>
	<link>http://juanmanuel.cgsociety.org/gallery/398110</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1156703560_small.jpg"><br><br>This is the front view of a residential house in the outskirts of town<br />
<br />
]]>
	</description>
	<pubDate>Sun, 27 Aug 2006 18:32:43 +0000</pubDate>
	</item>
	<item>
	<title>Contemporary Mexican House in Playa del Carmen, Mexico</title>
	<link>http://juanmanuel.cgsociety.org/gallery/391368</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1155127610_small.jpg"><br><br>This is the view of the front facade as it would be seen from the front garden. Rendered with one distant light with GI, with only one light bounce. Except for the palm tree which I imported from Vue (as well as the sky background), everything was modelled in Shade, parting from an Autocad drawing.]]>
	</description>
	<pubDate>Wed, 09 Aug 2006 12:46:57 +0000</pubDate>
	</item>
	<item>
	<title>Sports facility aerial view</title>
	<link>http://juanmanuel.cgsociety.org/gallery/382672</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1153197338_small.jpg"><br><br>This is an aerial view of a sports facility complex for the workers of the petrol union here in Mexico. Modelled completely in Shade8.5 pro, rendered in Vue5 infinite]]>
	</description>
	<pubDate>Tue, 18 Jul 2006 04:35:41 +0000</pubDate>
	</item>
	<item>
	<title>Medieval flag</title>
	<link>http://juanmanuel.cgsociety.org/gallery/382091</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1153087983_small.jpg"><br><br>Just like the name says, it is a medieval flag. IBL skylight with no GI. Modelled and rendered in Shade8.5 pro. Cloth dynamics in Poser6. Texture made in the Gimp.]]>
	</description>
	<pubDate>Sun, 16 Jul 2006 22:13:22 +0000</pubDate>
	</item>
	<item>
	<title>Yet another contemporary mexican house</title>
	<link>http://juanmanuel.cgsociety.org/gallery/377787</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1152137988_small.jpg"><br><br>This is a house where the client wanted a somewhat more modern flair, but &quot;not too modern&quot;. Meaning, not so much mouldings, and tiled sloped roofs.<br />
<br />
Modelled  and rendered in Shade8.5 professional, palm tree from Vue5infinite. Matte background rendered in Vue5infinite, minor postwork in The Gimp.]]>
	</description>
	<pubDate>Wed, 05 Jul 2006 22:19:52 +0000</pubDate>
	</item>
	<item>
	<title>Sunset looks at contemporary domestic architecture</title>
	<link>http://juanmanuel.cgsociety.org/gallery/350430</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1146005843_small.jpg"><br><br>This was modelled completely in Shade8.5 pro, with reference material from an AutoCad drawing, tweaked in Progecadlt. The uvmapping was done in Ultimate unwrap 2.27, some textures in Gimp, used lots of procedurals. Minor postwork in Gimp. IBL render, human figure imported from Poser6, palm tree from Vue5 infinite.<br />
<br />
I wanted to create a powerful image with traces of nostalgia, but also of much inner calm.]]>
	</description>
	<pubDate>Tue, 25 Apr 2006 22:57:25 +0000</pubDate>
	</item>
	<item>
	<title>Home hidroponic station</title>
	<link>http://juanmanuel.cgsociety.org/gallery/346407</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1145157139_small.jpg"><br><br>This is a test &quot;beauty render&quot; for the proposed hidroponic station for a community project in Puebla Mexico.<br />
Modelled in Shade8pro.]]>
	</description>
	<pubDate>Sun, 16 Apr 2006 03:12:22 +0000</pubDate>
	</item>
	<item>
	<title>Contemporary house in Puebla, Mexico</title>
	<link>http://juanmanuel.cgsociety.org/gallery/345015</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1144858577_small.jpg"><br><br>This is the final approved version of a house in Puebla, Mexico. Modelled in Shade8.5 professional, uvmapped in Ultimate unwrap3d, postwork in Gimp. Atmosphere rendered in Vue5 infinite as a HDR map, and applied as a IBL atmosphere inside of Shade. GI with photon mapping as first pass and path tracing as secondary pass.]]>
	</description>
	<pubDate>Wed, 12 Apr 2006 16:16:19 +0000</pubDate>
	</item>
	<item>
	<title>Service center for the Federal Electrical Commission, in Ciudad Serdan, Puebla, Mexico</title>
	<link>http://juanmanuel.cgsociety.org/gallery/345013</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1144858315_small.jpg"><br><br>The Federal Electrical Commission is currently expanding it's service centres, and this is a perspective for one of those centres, viewed from the parking area. Due to the notable heat in the area, the original project was modified so exterior circulations were covered, but open, in order to promote cross ventilation.<br />
Modelled in Shade8.5 professional, uvmapped with ultimate unwrap3d, minor post work in Gimp]]>
	</description>
	<pubDate>Wed, 12 Apr 2006 16:11:57 +0000</pubDate>
	</item>
	<item>
	<title>Mexican contemporary house in Puebla, Mexico</title>
	<link>http://juanmanuel.cgsociety.org/gallery/341432</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1144166401_small.jpg"><br><br>This is actually the contemporary version of another house which had a more conventional style to it. This enables the main fachade to have a dialogue between positive and negative spaces, as well as lose the rigidity of the vertical vs horizonal with the sloped roof.<br />
It was modelled in Shade8pro taking as reference the autocad drawings (which I edited in Progecad lt), uvmapped with ultimate unwrap3d, with some tweaking inside Shade's own uvmap editor. Illuminated only with one greyscale HDR image, with ambient occlusion. I thought of giving it a GI pass, but it would increase render time too much for confort. The tiles, vases, and walls of the house are procedural textures, the rest are bitmaps. Slightly edited the hues in Gimp. Human figure from Poser6<br />
]]>
	</description>
	<pubDate>Tue, 04 Apr 2006 15:57:51 +0000</pubDate>
	</item>
	<item>
	<title>Housing complex prototype house</title>
	<link>http://juanmanuel.cgsociety.org/gallery/338455</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1143650779_small.jpg"><br><br>This is the view of one of two prototype designs for a housing complex with some 60 houses in all. While austere in its lines, it was imperative to also give it a sense of tranquility and modernity.]]>
	</description>
	<pubDate>Wed, 29 Mar 2006 16:46:22 +0000</pubDate>
	</item>
	<item>
	<title>3/4 view of conventional atyle house in Puebla, Mexico</title>
	<link>http://juanmanuel.cgsociety.org/gallery/337851</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1143571867_small.jpg"><br><br>Same conventional style house as the other image, where it is possible to appreciate some details that were not so apparent in the other view]]>
	</description>
	<pubDate>Tue, 28 Mar 2006 18:51:09 +0000</pubDate>
	</item>
	<item>
	<title>Conventional style house in Puebla, Mexico, front view</title>
	<link>http://juanmanuel.cgsociety.org/gallery/337849</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1143571305_small.jpg"><br><br>This is a somewhat quaint option for the design of a house for a client which absolutely abhorrs modernity.]]>
	</description>
	<pubDate>Tue, 28 Mar 2006 18:41:47 +0000</pubDate>
	</item>
	<item>
	<title>Contemporary mexican house, 3/4 view</title>
	<link>http://juanmanuel.cgsociety.org/gallery/337847</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1143571017_small.jpg"><br><br>This was commissioned to show the client how a space with a more contemporary language could also be rich and inspiring. It is a project which will be built in Puebla, Mexico]]>
	</description>
	<pubDate>Tue, 28 Mar 2006 18:37:00 +0000</pubDate>
	</item>
	<item>
	<title>Training facility for CFE in Puebla Mexico, main fachade</title>
	<link>http://juanmanuel.cgsociety.org/gallery/337944</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1143584664_small.jpg"><br><br>This fachade is quite long, however, it reveals how the transition on volumetry from one side to the other is harmonic, and the strong sense of symmetry works in its favour.<br />
<br />
]]>
	</description>
	<pubDate>Tue, 28 Mar 2006 22:24:25 +0000</pubDate>
	</item>
	<item>
	<title>Training facility for CFE in Puebla Mexico, cafeteria</title>
	<link>http://juanmanuel.cgsociety.org/gallery/337284</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1143484476_small.jpg"><br><br>This is closeup where there is a proposed cafeteria on one side of the building. Due to the level of design at this stage, the roof of the cafeteria is a generic, tensile structure.]]>
	</description>
	<pubDate>Mon, 27 Mar 2006 18:34:39 +0000</pubDate>
	</item>
	<item>
	<title>Training facility for CFE in Puebla Mexico, farther side</title>
	<link>http://juanmanuel.cgsociety.org/gallery/337938</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1143584202_small.jpg"><br><br>This is the extreme end opposite the cafeteria of the training facility project for the Federal Electricity Commission, to be built in Puebla, Mexico. The palm trees give scale to an otherwise difficult to read building.]]>
	</description>
	<pubDate>Tue, 28 Mar 2006 22:16:45 +0000</pubDate>
	</item>
	<item>
	<title>Central plaza, CFE Unitec project, Puebla Mexico</title>
	<link>http://juanmanuel.cgsociety.org/gallery/337253</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/109436/109436_1143480163_small.jpg"><br><br>This is a proposal for the project of a training Campus in Puebla Mexico for the Federal Comission for Electricity. There being a strong association between light and electricity, the render was made to simulate how the project looks by night.]]>
	</description>
	<pubDate>Mon, 27 Mar 2006 17:22:47 +0000</pubDate>
	</item>
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